#ifndef __EMPIRE_STRINGS_H
#define __EMPIRE_STRINGS_H

#include "Global.h"
#include "StringTable.h"

#define EMPIRE_BLOCK_TOP		CRLF CHX_WHITE CHX_URCORNER
#define EMPIRE_BLOCK_MID		CRLF CHX_WHITE CHX_RTEE
#define EMPIRE_BLOCK_BOT		CRLF CHX_WHITE CHX_LRCORNER

#define	EMPIRE					CHX_PURPLE "E" CHX_ORANGE "mpire " CHX_YELLOW "2014"

#define	EMPIRE_ENTER_1			CRLF EMPIRE_BLOCK_TOP EMPIRE CHX_WHITE "!" EMPIRE_BLOCK_MID CHX_GREEN "P" CHX_LGREEN "orted to " CHX_RED "B" CHX_LRED "ridge" CHX_RED "BBS" CHX_LGREEN " by " CHX_YELLOW "K" CHX_WHITE "ing " CHX_YELLOW "D" CHX_WHITE "urin"

#define EMPIRE_UNITIALIZED_1	CRLF EMPIRE_BLOCK_TOP EMPIRE CHX_LGREEN " has not been initialized yet" CHX_WHITE "."
#define EMPIRE_UNITIALIZED_2	EMPIRE_BLOCK_MID CHX_BLUE "S" CHX_LBLUE "aving " CHX_BLUE "N" CHX_LBLUE "ow" CHX_WHITE "."

#define EMPIRE_INITIALIZED		CRLF EMPIRE_BLOCK_MID CHX_RON CHX_PURPLE "GAME INITIALIZED" CHX_ROFF
#define EMPIRE_LOADED			CRLF EMPIRE_BLOCK_MID CHX_RON CHX_PURPLE "GAME LOADED" CHX_ROFF

#define EMPIRE_KINGDOM_NAME_1	CRLF EMPIRE_BLOCK_MID CHX_GREEN "N" CHX_LGREEN "ame your " EMPIRE CHX_WHITE ": " CHX_CYAN

#define EMPIRE_GAME_FULL_1		CRLF EMPIRE_BLOCK_TOP EMPIRE CHX_CYAN "is full" CHX_WHITE "." EMPIRE_BLOCK_BOT CHX_GREEN "R" CHX_LGREEN "eturning to " BBS_NAME CHX_WHITE "."

#define EMPIRE_PROD_BANNER_1	CRLF EMPIRE_BLOCK_TOP CHX_GREEN "P" CHX_LGREEN "roduction" CRLF CHX_WHITE CHX_CROSS HLINE_27
#define EMPIRE_PROD_FOOD		EMPIRE_BLOCK_MID CHX_BLUE "F" CHX_LBLUE "ood " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_PROD_WOOD		EMPIRE_BLOCK_MID CHX_BLUE "W" CHX_LBLUE "ood " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_PROD_STONE		EMPIRE_BLOCK_MID CHX_BLUE "S" CHX_LBLUE "tone" CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_PROD_GOLD		EMPIRE_BLOCK_MID CHX_BLUE "G" CHX_LBLUE "old " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_PROD_BANNER_3	CRLF CHX_WHITE CHX_CROSS HLINE_25
#define EMPIRE_KINGDOM_FOOD		EMPIRE_BLOCK_MID CHX_BLUE "K" CHX_LBLUE "ingdom " CHX_BLUE "F" CHX_LBLUE "ood  " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_KINGODM_WOOD		EMPIRE_BLOCK_MID CHX_BLUE "K" CHX_LBLUE "ingdom " CHX_BLUE "W" CHX_LBLUE "ood  " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_KINGDOM_STONE	EMPIRE_BLOCK_MID CHX_BLUE "K" CHX_LBLUE "ingdom " CHX_BLUE "S" CHX_LBLUE "tone " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_PROD_BANNER_4	CRLF CHX_WHITE CHX_CROSS HLINE_25
#define EMPIRE_FED				EMPIRE_BLOCK_MID CHX_BLUE "P" CHX_LBLUE "easnats " CHX_BLUE "F" CHX_LBLUE "ed  " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_BORN				EMPIRE_BLOCK_MID CHX_BLUE "P" CHX_LBLUE "easnats " CHX_BLUE "B" CHX_LBLUE "orn " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_DIED				EMPIRE_BLOCK_MID CHX_BLUE "P" CHX_LBLUE "easnats " CHX_BLUE "D" CHX_LBLUE "ied " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_PROD_BANNER_5	CRLF CHX_WHITE CHX_CROSS HLINE_27
#define EMPIRE_POPULATION		EMPIRE_BLOCK_BOT CHX_BLUE "N" CHX_LBLUE "ew " CHX_BLUE "P" CHX_LBLUE "opulation" CHX_WHITE ": " CHX_YELLOW "%lu"

#define EMPIRE_NEW_DAY			CRLF CHX_RON CHX_CYAN "It's a new day in the realms." CHX_ROFF

#define EMPIRE_NEW_TURN_1		CRLF EMPIRE_BLOCK_TOP CHX_GREEN "R" CHX_LGREEN "eady to start a new turn."
#define EMPIRE_NEW_TURN_2		EMPIRE_BLOCK_MID CHX_BLUE "Y" CHX_LBLUE "ou have " CHX_WHITE "%u" CHX_LGREEN " turns remaining today" CHX_WHITE "." EMPIRE_BLOCK_BOT CHX_BROWN "L" CHX_ORANGE "ist players" CHX_WHITE ", " CHX_BROWN "C" CHX_ORANGE "ontinue or " CHX_BROWN "Q" CHX_ORANGE "uit" CHX_WHITE "? " CHX_YELLOW

#define EMPIRE_NO_MORE_TURNS	CRLF EMPIRE_BLOCK_MID CHX_PURPLE "O" CHX_ORANGE "ut of turns" CHX_WHITE "."
#define EMPIRE_TURNS_REMAINING	CRLF EMPIRE_BLOCK_MID CHX_PURPLE "T" CHX_ORANGE "urns remaining" CHX_WHITE ": %u"

#define EMPIRE_PLAYER_SAVED		CRLF EMPIRE_BLOCK_MID CHX_PURPLE "P" CHX_ORANGE "layer saved" CHX_WHITE "."

#define EMPIRE_TRADE_FOOD_1		CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "S" CHX_BROWN "elect " CHX_ORANGE "T" CHX_BROWN "rade for " CHX_ORANGE "F" CHX_BROWN "ood" CHX_WHITE "."
#define EMPIRE_TRADE_FOOD_2		EMPIRE_BLOCK_MID CHX_GREEN "C" CHX_LGREEN "urrent " CHX_GREEN "P" CHX_LGREEN "rices" CHX_WHITE ": " CHX_YELLOW "%lu" CHX_WHITE "/" CHX_YELLOW "%lu" CHX_WHITE ")"
#define EMPIRE_TRADE_FOOD_3		EMPIRE_BLOCK_BOT CHX_WHITE "(" CHX_GREEN "S" CHX_LGREEN "ell" CHX_WHITE ", " CHX_GREEN "B" CHX_LGREEN "uy " CHX_WHITE ", " CHX_GREEN "N" CHX_LGREEN "one" CHX_WHITE ", ?): "
#define EMPIRE_TRADE_ACRES_1	CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "S" CHX_BROWN "elect " CHX_ORANGE "T" CHX_BROWN "rade for " CHX_ORANGE "A" CHX_BROWN "cres" CHX_WHITE "."
#define EMPIRE_TRADE_ACRES_2	EMPIRE_BLOCK_MID CHX_GREEN "C" CHX_LGREEN "urrent " CHX_GREEN "P" CHX_LGREEN "rices" CHX_WHITE ": " CHX_YELLOW "%lu" CHX_WHITE "/" CHX_YELLOW "%lu" CHX_WHITE ")"
#define EMPIRE_TRADE_ACRES_3	EMPIRE_BLOCK_BOT CHX_WHITE "(" CHX_GREEN "S" CHX_LGREEN "ell" CHX_WHITE ", " CHX_GREEN "B" CHX_LGREEN "uy " CHX_WHITE ", " CHX_GREEN "N" CHX_LGREEN "one" CHX_WHITE ", ?): "
#define EMPIRE_TRADE_HOW_MANY	CRLF EMPIRE_BLOCK_MID CHX_GREEN "H" CHX_LGREEN "ow " CHX_GREEN "M" CHX_LGREEN "any" CHX_WHITE "(" CHX_YELLOW "%lu" CHX_WHITE ")? "
#define EMPIRE_TRADE_NOT_ENOUGH	EMPIRE_BLOCK_MID CHX_RED "Y" CHX_LRED "ou don't have that much" CHX_WHITE "."

#define EMPIRE_TRADE_ACRES		CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "Y" CHX_BROWN "our " CHX_ORANGE "A" CHX_BROWN "cres" CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_TRADE_FOOD		EMPIRE_BLOCK_MID CHX_ORANGE "Y" CHX_BROWN "our " CHX_ORANGE "F" CHX_BROWN "ood " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_TRADE_GOLD		EMPIRE_BLOCK_BOT CHX_ORANGE "Y" CHX_BROWN "our " CHX_ORANGE "G" CHX_BROWN "old " CHX_WHITE ": " CHX_YELLOW "%lu"

#define EMPIRE_BUILD_MENU_1		CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "B" CHX_BROWN "uildings" CRLF CHX_WHITE CHX_CROSS HLINE_15 CHX_ORANGE "Gold  Wood Stone   Own"
#define EMPIRE_BUILD_MENU_3		EMPIRE_BLOCK_MID CHX_YELLOW "1 " CHX_GREEN "L" CHX_LGREEN "umbermill" CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_4		EMPIRE_BLOCK_MID CHX_YELLOW "2 " CHX_GREEN "M" CHX_LGREEN "ine      " CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_5		EMPIRE_BLOCK_MID CHX_YELLOW "3 " CHX_GREEN "M" CHX_LGREEN "arket    " CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_7		EMPIRE_BLOCK_MID CHX_YELLOW "4 " CHX_GREEN "B" CHX_LGREEN "rothel   " CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_6		EMPIRE_BLOCK_MID CHX_YELLOW "5 " CHX_GREEN "F" CHX_LGREEN "oundry   " CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_8		EMPIRE_BLOCK_MID CHX_YELLOW "6 " CHX_GREEN "P" CHX_LGREEN "ub       " CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_9		EMPIRE_BLOCK_MID CHX_YELLOW "7 " CHX_GREEN "B" CHX_LGREEN "ank      " CHX_WHITE ": " CHX_YELLOW "%5u %5u %5u" CHX_CYAN " %5u"
#define EMPIRE_BUILD_MENU_10	CRLF CHX_WHITE CHX_CROSS HLINE_37 EMPIRE_BLOCK_BOT CHX_GREEN "Choose " CHX_WHITE "(" CHX_YELLOW "1" CHX_ORANGE " to" CHX_YELLOW " 7" CHX_WHITE "," CHX_YELLOW " N" CHX_ORANGE "one" CHX_WHITE ", ?): "
#define EMPIRE_BUILD_HOW_MANY	CRLF EMPIRE_BLOCK_MID CHX_GREEN "H" CHX_LGREEN "ow " CHX_GREEN "M" CHX_LGREEN "any" CHX_WHITE "(" CHX_YELLOW "%u" CHX_WHITE ")? "
#define EMPIRE_BUILD_NOT_NUFF	CRLF EMPIRE_BLOCK_MID CHX_RED "N" CHX_LRED "ot enough resources" CHX_WHITE "!"

#define EMPIRE_TRAIN_MENU_1		CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "C" CHX_BROWN "ombat " CHX_ORANGE "U" CHX_BROWN "nits "
#define EMPIRE_TRAIN_MENU_2		CRLF CHX_WHITE CHX_CROSS HLINE_13 CHX_ORANGE "GOLD     OWN"
#define EMPIRE_TRAIN_MENU_3		EMPIRE_BLOCK_MID CHX_YELLOW "1 " CHX_BLUE "I" CHX_LBLUE "nfantry" CHX_WHITE ": " CHX_YELLOW "%5u   " CHX_CYAN "%5lu"
#define EMPIRE_TRAIN_MENU_4		EMPIRE_BLOCK_MID CHX_YELLOW "2 " CHX_BLUE "A" CHX_LBLUE "rcher  " CHX_WHITE ": " CHX_YELLOW "%5u   " CHX_CYAN "%5lu"
#define EMPIRE_TRAIN_MENU_5		EMPIRE_BLOCK_MID CHX_YELLOW "3 " CHX_BLUE "C" CHX_LBLUE "avalry " CHX_WHITE ": " CHX_YELLOW "%5u   " CHX_CYAN "%5lu"
#define EMPIRE_TRAIN_MENU_6		EMPIRE_BLOCK_MID CHX_YELLOW "4 " CHX_BLUE "C" CHX_LBLUE "atapult" CHX_WHITE ": " CHX_YELLOW "%5u   " CHX_CYAN "%5lu"
#define EMPIRE_TRAIN_MENU_7		EMPIRE_BLOCK_MID CHX_YELLOW "5 " CHX_BLUE "K" CHX_LBLUE "night  " CHX_WHITE ": " CHX_YELLOW "%5u   " CHX_CYAN "%5lu"
#define EMPIRE_TRAIN_MENU_8		EMPIRE_BLOCK_MID CHX_YELLOW "6 " CHX_BLUE "N" CHX_LBLUE "oble   " CHX_WHITE ": " CHX_YELLOW "%5u   " CHX_CYAN "%5lu"
#define EMPIRE_TRAIN_MENU_9		CRLF CHX_WHITE CHX_CROSS HLINE_37 EMPIRE_BLOCK_BOT CHX_GREEN "Choose " CHX_WHITE "(" CHX_YELLOW "1" CHX_ORANGE " to" CHX_YELLOW " 6" CHX_WHITE "," CHX_YELLOW " N" CHX_ORANGE "one" CHX_WHITE ", ?): "
#define EMPIRE_TRAIN_HOW_MANY	CRLF EMPIRE_BLOCK_MID CHX_GREEN "H" CHX_LGREEN "ow " CHX_GREEN "M" CHX_LGREEN "any" CHX_WHITE "(" CHX_YELLOW "%lu" CHX_WHITE ")? "

#define EMPIRE_LIST_PLAYERS_1	CRLF EMPIRE_BLOCK_TOP CHX_GREEN "P" CHX_LGREEN "layers"
#define EMPIRE_LIST_PLAYERS_2	CRLF CHX_WHITE CHX_BTEE HLINE_37

#define EMPIRE_CONQUEST_PICK_1	CRLF EMPIRE_BLOCK_TOP CHX_GREEN "P" CHX_LGREEN "ick " CHX_GREEN "O" CHX_LGREEN "pponent"
#define EMPIRE_CONQUEST_PICK_2	CRLF CHX_WHITE CHX_CROSS HLINE_23 CHX_YELLOW "Might    Acres"
#define EMPIRE_CONQUEST_PICK_T	EMPIRE_BLOCK_MID CHX_YELLOW "%2u %-17s %7lu %8lu" 
#define EMPIRE_CONQUEST_PICK_3	CRLF CHX_WHITE CHX_CROSS HLINE_37
#define EMPIRE_CONQUEST_PICK_4	EMPIRE_BLOCK_MID CHX_BLUE "Y" CHX_LBLUE "our " CHX_BLUE "M" CHX_LBLUE "ight" CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_CONQUEST_PICK_5	EMPIRE_BLOCK_BOT CHX_GREEN "Choose " CHX_WHITE "(" CHX_YELLOW "1" CHX_ORANGE " to" CHX_YELLOW " %u" CHX_WHITE "," CHX_YELLOW " 0" CHX_WHITE "-" CHX_ORANGE "none" CHX_WHITE "): "
#define EMPIRE_CONQUEST_NONE	CRLF EMPIRE_BLOCK_MID CHX_ORANGE "N" CHX_BROWN "o opponents " CHX_WHITE ":("

#define EMPIRE_CONQUEST_CAT_AT	CRLF CHX_ORANGE "C" CHX_BROWN "atapult attack by " CHX_ORANGE "%s" CHX_WHITE ":" CHX_YELLOW "%lu" CHX_BROWN " %s died"
#define EMPIRE_CONQUEST_KNI_AT	CRLF CHX_ORANGE "K" CHX_BROWN "night   attack by " CHX_ORANGE "%s" CHX_WHITE ":" CHX_YELLOW "%lu" CHX_BROWN " %s died"
#define EMPIRE_CONQUEST_CAV_AT	CRLF CHX_ORANGE "C" CHX_BROWN "avalry  attack by " CHX_ORANGE "%s" CHX_WHITE ":" CHX_YELLOW "%lu" CHX_BROWN " %s died"
#define EMPIRE_CONQUEST_ARC_AT	CRLF CHX_ORANGE "A" CHX_BROWN "rcher   attack by " CHX_ORANGE "%s" CHX_WHITE ":" CHX_YELLOW "%lu" CHX_BROWN " %s died"
#define EMPIRE_CONQUEST_INF_AT	CRLF CHX_ORANGE "I" CHX_BROWN "nfantry attack by " CHX_ORANGE "%s" CHX_WHITE ":" CHX_YELLOW "%lu" CHX_BROWN " %s died"

#define EMPIRE_CONQUEST_ALREADY CRLF EMPIRE_BLOCK_MID CHX_RED "A" CHX_LRED "lready attacked them today" CHX_WHITE "."

#define EMPIRE_CONQUEST_WON_1	CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "VICTORY" CHX_WHITE "!"
#define EMPIRE_CONQUEST_WON_2	EMPIRE_BLOCK_MID CHX_BLUE "Y" CHX_LBLUE "ou have " CHX_YELLOW "%lu" CHX_LBLUE " might remaining" CHX_WHITE "."
#define EMPIRE_CONQUEST_WON_3	EMPIRE_BLOCK_MID CHX_RED "A" CHX_LRED "cres conquered" CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_CONQUEST_WON_4	EMPIRE_BLOCK_BOT CHX_RED "G" CHX_LRED "old plundered" CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_CONQUEST_WIPOUT	CRLF CHX_RED CHX_RON "YOU WIPED OUT YOUR OPPONENT!" CHX_ROFF CHX_BELL CHX_BELL CHX_BELL

#define EMPIRE_CONQUEST_LOST	CRLF EMPIRE_BLOCK_TOP CHX_RED "DEFEAT" CHX_WHITE "!"

#define EMPIRE_CONQUEST_NO  	CRLF EMPIRE_BLOCK_MID CHX_BLUE "N" CHX_LBLUE "o attack" CHX_WHITE "."

#define EMPIRE_WIPED_OUT_ON		CRLF EMPIRE_BLOCK_MID CHX_RED "W" CHX_LRED "iped out by " CHX_CYAN "%s" CHX_LRED " on " CHX_YELLOW "%s"

#define EMPIRE_STATS_LINE_1		CRLF EMPIRE_BLOCK_TOP CHX_ORANGE "G" CHX_BROWN "old " CHX_WHITE ": " CHX_YELLOW "%lu"
#define EMPIRE_STATS_LINE_2		EMPIRE_BLOCK_BOT CHX_ORANGE "A" CHX_BROWN "cres" CHX_WHITE ": " CHX_YELLOW "%lu"
#endif